Extension Protocol
We build immersive worlds with cutting-edge technology and bold art direction.
Timeline
2nd Concept Art
High
Detailed Concept Art
Progress:
03/09/2025Review
3d props (Architectural)
High
Designing all Architectural Props for game, taking references from the 1st Concept art.
Progress:
05/09/2025In Progress
Raycast Implementation
High
Shooting ability and dealing damage according to the range
Progress:
06/09/2025Backlog
Pathfinder & Navigation Mesh
High
Ability like spotting player, flowing, attacking etc
Progress:
09/09/2025Backlog
State Machine: Enemy
Medium
Need to manage multiple states
Progress:
11/09/2025In Progress
map design
No Priority
No Description
Progress:
No date yetUnknown
3d Props (Internal-Assets)
No Priority
No Description
Progress:
No date yetPlanning
Concept Art
New
"This is a basement of a destructed building, this basement is a chemical lab"
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