How to Make an Isometric Game Environment: 2D vs 3D
Explore the two main workflows for creating classic isometric worlds. We compare the "True 2D" sprite-based approach with the modern "3D-as-isometric" method, with examples like Clash of Clans.
Explore the two main workflows for creating classic isometric worlds. We compare the "True 2D" sprite-based approach with the modern "3D-as-isometric" method, with examples like Clash of Clans.
Transform your 3D models with a custom cel shader! This step-by-step guide teaches you how to create the popular anime and cartoon look in Godot 4 using the visual shader editor and outlines.
Stop struggling with messy animation exports! This definitive guide reveals the best workflow using Blender’s NLA Editor and glTF 2.0 to get your animated characters into Godot 4 flawlessly.
Learn to build a foundational RPG feature from scratch. This tutorial guides you through creating a flexible inventory system in Godot 4 using custom Resources, Singletons, and dynamic UI.
Struggling to export gradient materials from Blender to Godot? This guide provides a step-by-step workflow using texture atlases and UV mapping to ensure your materials look perfect in-engine, while also optimizing performance.
Is your mobile game lagging? Learn essential techniques in Blender to optimize your 3D models, from reducing polygons and texture atlasing to baking normal maps for maximum performance.
Bring your 2D characters to life! This beginner-friendly tutorial covers the complete process of creating sprite animations like idle and run using Godot 4’s powerful AnimationPlayer node.

A complete step-by-step guide on creating, baking, and exporting physically based rendering (PBR) materials from Blender for use in Godot 4.

Discover how to create stunning concept art with AI using our step-by-step guide. Learn the complete workflow, using the right tools and methods