How to Make an Isometric Game Environment: 2D vs 3D
Explore the two main workflows for creating classic isometric worlds. We compare the "True 2D" sprite-based approach with the modern "3D-as-isometric" method, with examples like Clash of Clans.
We build immersive worlds with cutting-edge technology and bold art direction.
Supermatrix is a two-person studio inspired by the formative classics of our youth like Project I.G.I. and Virtua Cop 2.
Using Godot and Blender, we craft bold, system-driven 3D games with a focus on player-first design and striking aesthetics.

Enter the world of Extension Protocol, a fun sci-fi shooting game. Scary aliens have attacked Earth and nearly wiped out everyone.
You must fight to survive in ruined future cities and stop the swarms of alien monsters. Find out why they are here before it's too late.

Godot 4.5 is now available as a production-focused update to the 4.x series. This release delivers key optimizations to the Vulkan rendering backend for improved performance. Major new features
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Explore the groundbreaking features of Unreal Engine 5.7 Preview. Discover production-ready PCG and Substrate, revolutionary Nanite foliage, and next-gen animation tools set to redefine digital creation.
Read MoreExplore the two main workflows for creating classic isometric worlds. We compare the "True 2D" sprite-based approach with the modern "3D-as-isometric" method, with examples like Clash of Clans.
Transform your 3D models with a custom cel shader! This step-by-step guide teaches you how to create the popular anime and cartoon look in Godot 4 using the visual shader editor and outlines.
Stop struggling with messy animation exports! This definitive guide reveals the best workflow using Blender’s NLA Editor and glTF 2.0 to get your animated characters into Godot 4 flawlessly.
Learn to build a foundational RPG feature from scratch. This tutorial guides you through creating a flexible inventory system in Godot 4 using custom Resources, Singletons, and dynamic UI.
Struggling to export gradient materials from Blender to Godot? This guide provides a step-by-step workflow using texture atlases and UV mapping to ensure your materials look perfect in-engine, while also optimizing performance.
Is your mobile game lagging? Learn essential techniques in Blender to optimize your 3D models, from reducing polygons and texture atlasing to baking normal maps for maximum performance.
Bring your 2D characters to life! This beginner-friendly tutorial covers the complete process of creating sprite animations like idle and run using Godot 4’s powerful AnimationPlayer node.

A complete step-by-step guide on creating, baking, and exporting physically based rendering (PBR) materials from Blender for use in Godot 4.

Discover how to create stunning concept art with AI using our step-by-step guide. Learn the complete workflow, using the right tools and methods